Only a few bits

It really is a lot harder to write these posts at this stage of the revision phase because there are fewer and fewer things that take a long time and it’s hard to remember all the little steps.

I went through all the commands people use with their Storybook and try to figure out a common syntax. During that time I actually realized the Storybook was too powerful, and had to reconfigure how I thought about some things on the back end. Fascinating! I then went through and fixed all the syntax for the Storybooks in the story.

I went through and changed all the instances of Storyteller Guild or Storyteller’s Guild to Storytellers’ Guild. That didn’t take long, but it made me realize that I need to label individual files for the draft number or else I end up search/replacing every file from every draft instead of just the ones that are current.

I spent over an hour working on an important section of about 10-15 lines toward the end of the book that I needed to hash out. Not really in the ‘world building’ section, but it was something I needed to get done. I am much happier with it than with what I had before.

I did some brainstorming on what will happen in the next book(s), just to make sure there isn’t anything I have to add in this book.

Now I need to go through and add in the syntax for using remnants. After that there are a few scenes I want to add in. Then I’ll get to the dreaded task of figuring out Wildrose’s artifacts. I swear, I should not have let myself get this far into the book without figuring it out, but here we are.