Gryffins: In Solid Form

This is the third of a trio of posts showing off my gryffin collection.

Gryffins as Figures

A whole bunch of gryffin figures I have found in various places.

A rather typical looking gryffin (front left), a humanoid gryffin with a hammer (front right), and why yes, that is a humanoid gryffin riding a gryffin (back), thank you for asking.

Ignoring the little gold guy in front who should’ve been in the other picture, these are all pre-painted miniatures from Dungeons and Dragons. Flying gryffin (front left), stalking gryffin (front right), and lady riding sideways flying gryffin (back).



This guy is from Warhammer. Before and after pictures. I did all the modding to make it as High Elf as possible myself.

And this is Klesk, the mini for a D&D character from a 4th ED One Piece Campaign. This mini was modded pretty hard by a friend and painted by me.

I also got Sonic Boom from Skylanders. And Gilda, who was a character in the My Little Pony: Friendship is Magic series.

I spotted these guys …I forget where, and while they remind me a bit more of a shisa with wings, I decided they were close enough to go in my gryffin collection.

This guy I bought a million years ago in 2003. He was meant to sit on top of your monitor. Yeah, remember when monitors wern’t flat? I do.

Gryffins in Stone

One Otakon there was a booth in the dealer’s room that sold jewelry, along with animals carved out of gemstones. I only picked up one at the time and later regretted it since the store wasn’t online anywhere for me to pick up more. It wasn’t until years later that I found them sold on ebay, so over time I collected a number of them.

I am very particular about the shape of the head. Sometimes there are ones for sale with huge bulbous heads, and I leave those ones alone. And the strawberry quartz one just ended up being bigger than the others. I didn’t realize it until it came in the mail.

And yes, that is just one more chunk of my collection. (You’re starting to think I’m crazy aren’t you? /cackles) Next post will show the rest of them.

Miniatures to Play Out a Fight Scene

So I wanted to do this post last week, and then life got in the way, so here I am getting it done now.

Last week I worked on the final fight in the Cinderella tale, which has a lot of moving parts. I decided the best way to keep track of everything was to pull out a play-mat and some miniatures and play out the positioning and movement of everyone in the fight. I took the pictures with my camera phone, so some of them are blurry, but I labeled them so you can see where everyone is.

You can see the terrain drawn onto the map if you look closely.

Yep, that says ‘large hellbeast’.

Wildrose is kiting.

omg, what is the Prince of Goldfield doing?

Everyone in a pile.

And it ended up helping me more than I thought it would to have it all laid out here. Mostly because it showed who would be able to see what better than me just picturing it in my head.

I also fell behind on my writing because of life happening last weekend, so I’ve been working hard to catch back up. Not sure if I’ll be done by May like I planned. Then I only have a month to smooth everything out for my beta readers in June. I suppose if I have to push it back a few weeks or a month it won’t be the end of the world, but I’m going to try and keep that from happening.

No Good Title

I completed the revision pass on time, though as you can see, I am posting this a bit late, because I didn’t write it till late, because I was pounding away at my revision through Saturday. Sunday was our Wrestlemania party, for which we cook.

So here I am to tell you that it is indeed done, and I am on to step one of writing my fight scenes better, which includes looking over the 4th edition Dungeons and Dragons character sheets that my husband made for all of the main characters. I’ll probably write a more in depth analysis about why I decided to do this and how it’s helped, but for now I’m getting all my ducks in a row and hammering out exactly what remnants and artifacts everyone has so I know what they can do.

Total guess on the timeline: I want to have the character sheets finalized by Friday. Then it will be time to work with my husband on choreography. There are approximately 15 fights, a few of which are mere scuffles and three of which are just different phases of the same fight.

Year In Review

I just read through a post by Brandon Sanderson, which was extremely long, and was basically an overview of what he got done this year.

It gave me a few moments of panic and self-doubt. He’s turning 40 this year and has already been publishing books for 20 years. It’s easy for me to regret that I’m not further along than I am with my writing career. I mean I have been writing since the second grade. I wish I had realized earlier what I could do with that. Or that, at least, I had put a little more focus and discipline into it.

But then who knows what my world would look like if I had. I’d like to assume I would still be in a good place, but who knows what turn my depression may have taken had I not ended up at Advantage Ranch. I might not have gained the mental fortitude to get through the process of writing a book, and so I would have ended up writing my whole life without ever being able to stay with something long enough to make it good.

And, because I like making lists, here’s what I accomplished this year in the Storyteller:

I spent January through June working on the first revision pass of The Storyteller. It taught me a lot about my process and even ended up spitting out an improved rough draft.

I then took a month off. It was good to do, and I struggled a lot with what to write about on my blog when I wasn’t talking about what writing I was doing.

At the beginning of July I made a new plan to read through my story and add notes about everything that needed to be tweaked and changed without actually doing any of the changes yet. I was a little overwhelmed by how much I felt like wasn’t done. I had to do a lot of self encouragement during this time (and it helped that I went to Writer’s Digest in the middle for support from other writers)

The end of July and beginning of August was a lot of travel for Otakon, Writer’s Digest, and then a horse show in Florida. It really wiped me out. I got back on track by using Dungeons & Dragons to flesh out my character and their fighting styles.

At the beginning of September I refocused my plan. The plan only lasted two weeks until I decided part of my process is repeatedly going back to the beginning of my book to clean it up. So I stopped trying to fight it, and embraced it instead.

So I got through my revision of the first half of the book, and made the plan to completely rewrite the second half of the book during NaNoWriMo. I did that and I spent up until today putting what I wrote in order and ironing it out.

The plan from here is to go over the story once more and make sure everything is ironed down before I give it over to my husband on the first of the year for an alpha read. My husband is great at plot and pacing, so that should help to tell me what I’ll need to do next.

Inspiration from Dungeons & Dragons

You may or may not know that in my spare(!) time I play Dungeons and Dragons. So when I decided I needed to flesh out my important characters’ fighting styles for The Storyteller, I realized that D&D held a wealth of information I could tap into. More specifically, I chose 4th Edition D&D because we (my gaming circle) see 4th Edition classes as little black boxes out of which attack come. It’s ripe for reskinning, and that is exactly what I wanted to do. So I told my husband the basic ideas I had for five of my characters, and he pitched classes at me until something intrigued me.

Bonus information: In The Storyteller, there are mythics, which leave remnants of themselves behind when killed. These items hold what magic the mythic had and can then be used for that magic in different ways.

I started, oddly enough, with a character that I’ve never mentioned before because he only became an important character when I realized I had to expand on a subplot and he and his partner became one of the main focuses of that subplot. His role is The Slayer. My inspiration was the Player’s Handbook 2 class, the Barbarian, and more specifically, the rages that they enter.
The Slayer can absorb a remnant it will give him two or three abilities from the type of mythic who dropped it. If he doesn’t stay properly focused on himself, he will slowly lose himself into the ‘rage’. When that happens, his partner has to snap him out of it or he will lash out randomly.
Right now the ‘rages’ he has are: Stone Ram, Feathered Serpent, and Red Dragon.

Next was Garrett. For him the inspiration was the Player’s Handbook 3 class, the Monk, and their vast array of attacks. During this process he lost the sword he had in lieu of a monk’s weaponless fighting style.
Garrett can switch among a number of absorbed remnants, using each for one power. Some are more rare, and others use up more magic. He can use more than one at once, but the rate at which they are drained of magic increases dramatically. When a remnant runs out of magic, it is gone.
A rough list of his remnants are (from common to rare): Giant’s Strength, Ram Horns, Arachne Silk, Cat Claws, Undine Scales, Thunderbird Wings, Basilisk Poison, and Living Flame.

Rose was next, and I pretty much knew what he would be right off the bat, I was just less sure how I was going to skin it. His inspiration was the Player’s Handbook 1 Wizard combined with Pathfinder’s Occult Adventures Occultist.
Unlike the first two, Rose does not use remnants directly, he creates artifacts (a feat in itself), which allows him to manipulate the spells he can get out of remnants. He also has to carry around the artifacts in order to use them. He doesn’t have a full list of artifacts yet, but it may or may not include gloves that create a necrotic web and a bell that makes an illusionary double.

The Slayer’s partner is The Archer. I put him off until later because I thought I knew exactly what I was going to do with him (Player’s Handbook 3, Seeker). Turns out I was wrong, and instead got my inspiration from the Martial Power 2’s Warlord, which was when they introduced the Skirmishing Warlord, who uses a bow.
The Archer uses normal arrows in order to be a distraction, position the mobs where he wants, and just straight up shoot things, but he also has a number of specialty artifact arrows made by Rose. Those include: Healing Arrows, Daze Arrows, Entangling Arrows, and Lightning Arrows.

Tabitha I left until last because she’s the only one of the important characters who doesn’t use magic in her fighting style the way the others do. I played around with a few options and finally decided on the Player’s Handbook 1 Paladin with all the healing and religion stripped out. She was raised riding a horse in full plate, knows her diplomacy, and charges headfirst into danger to protect people. Those are the traits a proper prince should have, after all.

I shared this, not because I have any illusions that what comes out in the published book will necessarily still look like what I have here, but just to show my process. Very few of my ideas strike me like a bolt of lightning. I take inspiration from everything I interact with on a daily basis. Using D&D was a new technique, but it really helped me to flesh out all of the characters by giving me a direction.

One Piece – Klesk and Kithara

Next in a series of posts to show off minis I have painted in the past two years.

I have been participating in a 4th ed campaign set in the world of the One Piece manga/anime. These are the two characters (We all have two so we have a proper crew without having to have too many players.) that I play.

Klesk is the first character I came up, and is, admittedly my favorite. See, I have this thing for gryffins. Maybe you can tell. Klesk was raised as a slave, given a random devil fruit so he would be a better pit fighter. It ended up being a mythical zoan type gryffin gryffin. He was released by Ophelia, the ‘at the time’ captain who he now sees as a mother figure. He is a melee, single target fighter who abuses speed, which comes from learning to fight in death matches. And yes he can fly in character. After their time in hell he has realized some of the ruthless lengths he will have to go through in order to protect his ‘family’. This mini was modeled together from three different minis by Blake and painted by me. It is surprisingly well-balanced despite its top heavy look.

Kithara is my secondary character. She came from one of my stories, redone a bit to fit into the One Piece world. She was a fishman noble who went out to become a pirate captain. She was, for a while, vying for position of captain of the Steel Fist Pirates (since it was under debate for a while). After their time in hell, Kithara has realized that there are other aspects of herself that no one has ever gotten to know because she’s hidden them. The only modding on the mini was the crest on her head and the flower, done by me.

Tela and Tessa: My first painted miniatures

So I play D&D at a local game store called Fun n Games. There is fun there, and also games. We use miniatures since the introduction of the D&D mini line, which is around when I became aware of the fact that there were other miniature games out in the world.

So I picked out a mini from the reaper catalog, and did my best painting it. At the time I was super happy with how it turned out.

The above mini was actually used for a character in the Tower Campaign, I was currently playing in. A level 3 Warden in 4th Edition named Tela. I had trouble with her shield arm falling off multiple times despite being pinned (my first attempt, suggested by the owner of the store who is quite the modeler and painter). I ended up keeping it on with a glob of green stuff that was never painted after the fact. It’s pretty messy looking in general, but is still proudly my first ever mini.

And this mini opened up my chronic desire to be artistic on top of other people’s work. I have done it in the past by coloring in photoshop, pictures that were drawn by other people. So the natural progression, of course, is to paint figures modeled by other people.

The second miniature I got was for one of my story characters. She is a weaponmaster and…well I just kinda liked the mini.

And you might go…wtp? That mini actually looks like…good compared to the first one. Well in between the first and the second miniature, I purchased the book: How to Paint Citadel Miniatures. It has a lot of good tutorials for beginning painters and I super enjoyed it. And I’ve always been rather artistic in general, so as soon as I got a little technique I was able to improve quite hard.